D&D Run
Chaos Run — — [Central Hollow Waypoint] in Guild Hall
Dungeons & Dragons? No. Dungeon & Dice! The dice decide the challenges you face.
Sign up! And prepare yourself for chaos...
Rules
You have to complete Citadel of Flame (path to be announced). The team that finishes first wins.
During the chaos run a 6-sided dice will be thrown at a 2-minute interval. The outcome determines the effect that will be active until the next roll. Throwing:
- One person in your team has to turn off their screen
- Play in first-person view
- Only walk backwards
- Use only skills 1 - 5
- Hide your User Interface (default shortcut: [ctrl] + [shift] + [H])
- We roll a 10-sided dice, the rolled number determines the skill that will be disabled for the entire chaos run
Rewards
One item of choice from the guild stash and a 4-sided dice × 1 gold to each member of the winning party.
One gold to everyone else who participates in the chaos run.
Signup
Use the form below to sign up. The deadline for signing up is 02-03-2018.
The chaos run starts at 20:30 (CET), so be on time. If you are late, you will forfeit your place.
Upcoming events
History
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Detectives of the Six
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More Exploration of the Six
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Ascension Trials III
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Ascension Trials II
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Ascension Trials I
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D&D Run
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Go Fetch!
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Back by Popular Demand
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Asuraball
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Trials of the Six
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Lost and Found
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Battle of the Summons
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Trinity in Trouble
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LotS O'Limpics
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Amazeing Race
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HorrOrr Race
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Back by popular demand
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Haunted Challenge
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Wrath of the Leaders
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Dicey Dungeon Race
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One hand tied behind your back
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Cryptic Clue Hunt
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Back to the Past
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Raiders of the LotS
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Guild Hall
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Back by popular demand
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Missions of the Six
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Get Lost
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Walk in the Park
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Ghost Busters
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Game of Trolls
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Friend or Foe?
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PUG Run
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Back by popular demand
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Not so meta
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One hand tied behind your back
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Exploration of the Six
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Cursed by Fate
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Blast from the Past
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Scarlet's Aftermath
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Jubilee of the Six