HorrOrr Race
Chaos Run — — [Central Hollow Waypoint] in Guild Hall
Our guild is built on trust and friendship. Do you trust your guildies enough to take on this Chaos Run? We dare you to race through Orr! Rely on your companion guildy to get you through as fast as you can, while one of you is blind!
Rules
- You run in duo's. One of you is "blind" and has to rely on the other to guide him/her through three maps in Orr. Being "blind" means: that guildy has his/her screen switched off. You communicate solely via teamspeak.
- You are allowed to use speedbuffs, swim and glide.
- If one of you dies, the other guildy has to resurrect you. Do not use waypoints. If both of you die, the guildy who can see is allowed to waypoint and has to run back to resurrect the other.
The first three duo's to get through the given portal at the end of that map win.
Rewards
Per map: first duo gets 3 gold each, second duo 2 gold each, third duo 1 gold. In case of a tie, rewards will be split equally.
Signup
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Upcoming events
History
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Detectives of the Six
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More Exploration of the Six
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Ascension Trials III
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Ascension Trials II
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Ascension Trials I
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D&D Run
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Go Fetch!
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Back by Popular Demand
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Asuraball
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Trials of the Six
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Lost and Found
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Battle of the Summons
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Trinity in Trouble
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LotS O'Limpics
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Amazeing Race
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HorrOrr Race
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Haunted Challenge
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Wrath of the Leaders
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Dicey Dungeon Race
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One hand tied behind your back
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Cryptic Clue Hunt
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Back to the Past
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Raiders of the LotS
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Guild Hall
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Missions of the Six
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Get Lost
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Walk in the Park
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Ghost Busters
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Game of Trolls
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Friend or Foe?
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PUG Run
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Not so meta
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One hand tied behind your back
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Exploration of the Six
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Cursed by Fate
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Blast from the Past
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Scarlet's Aftermath
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Jubilee of the Six