Battle of the Summons

Chaos Run — — [Central Hollow Waypoint] in Guild Hall

Seen it, done it, battled it. Tired of taking on the foes all the time? Then take on this challenge! Sit back, relax and let your summons do all the work. Put your minions, pets, turrets, elementals, phantasms and others out there! Let them carry you and your team through this laid-back chaos run!

Battle of the Summons

Rules

Choose three professions you like to play with, see list below. Each profession has a fixed set of skills and traits and an offhand weapon of our choice. You can only use your weapon minimally, just to start the battle. Battleground: Fractals of the Mists lvl 1-25 which will be chosen randomly.

You will need to use the following builds. For the traits: 1 = up, 2 = middle, 3 = down.

  • Elementalist
    Fire: 1 3 3 — Air: 3 1 1 — Arcane: 1 2 1
    Weapon: Focus
    Healing skill: Glyph of Elemental Harmony
    Utilities: Glyph of Elemental Power — Glyph of Lesser Elementals — Glyph of Storms
    Elite: Glyph of Elementals
    ! Can only use fire attunement !
  • Engineer
    Inventions: 1 1 1 — Explosive: 3 2 3 — Firearms: 3 1 3
    Weapon: Shield
    Healing skill: Healing Turret
    Utilities: Any turret skills
    Elite: Supply Crate
  • Guardian
    Zeal: 2 3 1 — Radiance: 3 3 2 — Dragon Hunter: 2 2 1
    Weapon: Shield
    Healing skill: Signet of Resolve
    Utilities: Any of the Spirit Weapons
    Elite: Signet of Courage
  • Mesmer
    Inspiration: 3 3 2 — Illusions: 2 2 2 — Chronomancer: 2 2 1
    Weapon: Offhand Sword
    Healing skill: Signet of the Ether
    Utilities: Phantasm or Clone skills
    Elite: Time Warp
    ! Allowed to use F-skills except Continuum Split !
  • Necromancer
    Spite: 1 3 2 — Death Magic: 1 1 1 — Blood Magic: 1 2 1
    Weapon: Warhorn
    Healing skill: Blood Fiend
    Utilities: Bone Fiend — Bone Minions — Flesh Wurm
    Elite: Golem
  • Ranger
    Wilderness Survival: 3 2 3 — Nature Magic: 1 3 3 — Beast Mastery: 3 3 1
    Weapon: Warhorn
    Healing skill: "We Heal As One!"
    Utilities: Any of the Shouts
    Elite: "Strength of the Pack!"
    ! Allowed to use F-skills !
  • Thief
    Deadly Arts: 3 1 1 — Critical Strikes: 1 3 1 — Daredevil: 1 3 1
    Weapon: Offhand Pistol
    Healing skill: Withdraw
    Utilities: Tripwire — Needle Trap — Ambush
    Elite: Thieves Guild
  • Warrior
    Defence: 1 1 1 — Discipline: 3 1 2 — Tactics: 3 3 3
    Weapon: Shield
    Healing skill: Mending
    Utilities: Any of the Banners
    Elite: Battle Standard

Rewards

Three gold and one item of choice from the guild stash to each member of the winning party.
One gold to each member of every other party.

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