Walk in the Park
Chaos Run — — [Central Plaza] in Divinity's Reach
Seemingly tireless you have wandered through the forest of Caledon, when you finally reach the beautiful Twilight Arbor. You are drawn in... all those amazing and rare plants! Sadly, you are not that tireless and all of your weapons broke, battling your way to get to this place. We dare you to take out Leurent whilst being tired and fighting with simple weapons! For a hero like you, this must be a walk in the park!
Rules
You and your team will have to complete Twilight Arbor forward path.
- You can not run, you must walk.
- You can only use the following weapons:
Elementalist Scepter/Focus (no fiery greatsword) Engineer Rifle (no melee kits) Guardian Staff + Scepter/Torch Mesmer Staff + Scepter/Torch Necromancer Staff + Scepter/Focus Ranger Shortbow + Axe/Torch Thief Shortbow + Pistol/Pistol Warrior Longbow + Rifle
Rewards
Five gold and one item of choice from the guild stash, to each member of the winning party.
Two gold to each member of every other party that successfully completes the chaos run.
Signup
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Upcoming events
History
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Detectives of the Six
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More Exploration of the Six
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Ascension Trials III
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Ascension Trials II
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Ascension Trials I
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D&D Run
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Go Fetch!
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Back by Popular Demand
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Asuraball
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Trials of the Six
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Lost and Found
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Battle of the Summons
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Trinity in Trouble
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LotS O'Limpics
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Amazeing Race
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HorrOrr Race
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Back by popular demand
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Haunted Challenge
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Wrath of the Leaders
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Dicey Dungeon Race
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One hand tied behind your back
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Cryptic Clue Hunt
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Back to the Past
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Raiders of the LotS
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Guild Hall
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Back by popular demand
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Missions of the Six
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Get Lost
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Walk in the Park
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Ghost Busters
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Game of Trolls
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Friend or Foe?
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PUG Run
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Back by popular demand
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Not so meta
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One hand tied behind your back
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Exploration of the Six
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Cursed by Fate
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Blast from the Past
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Scarlet's Aftermath
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Jubilee of the Six